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Dan Nguyen
Dan Nguyen
Cosplayer | Model | Content Creator
Sydney, Australia

Summary

I am a 3d modeler that specializes in hard surface modeling. I have completed a 3 year bachelors of degree majoring in 3D Design. Along with my studies I have acquired skills in texture baking, retopology, high poly modeling, low poly modeling, UV Unwrapping, and animation. I have learned different softwares for specific skills such as 3DS Max (Low Poly Modeling) Maya, (Retopology and Rigging) Zbrush (High Poly Modeling) and Substance Painter (Texture Baking and texturing). I work well within teams and enjoy assisting team members whenever they need help.

Skills

3D ModelingHard Surface ModelingRiggingTexturingRetopologyTexture BakingUV Unwrapskin weight

Software proficiency

3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush

Reel