I finally finished a full fledge test model from the ground up for our halo fan game called Downfall - An ODST Story or another title A Halo Fangame. This model was a bit of a challenge, i never actually modeled helmets or an ODST before, so trying to learn and analyse each of the different model pieces was quite a challenge. I also wanted to try and put our own spin on the model without causing too much changes that we all still remembered from halo 3 ODST. There were many technical problems and challenges i had to go through especially fixing clipping issues which I still need to fix upon the side areas due to substance painter acting up again as usual. This model will be a test bed for all our testing so while the programmers play around with this, I'll be tweaking and updating this model from now on especially playing around with rigging.
Halo Downfall - ODST Prototype